Lifeng Wang
Double Major in Computer Science and Mathematics
Education
Bachelor of Arts in Computer Science and Mathematics
Beloit College, Beloit, WI
-
GPA: 3.903
-
Dean’s List
Special Project, Climate Change
Beloit College Computer Science Department, Beloit, WI
-
Use methods such as Clustering, Connected Component, Threshold, and Segmentation to convert raw text data into image
-
Use OpenCV to locate the key feature areas suspected of "cut-off lows" (COLs) in the image, normalize the text data of all key areas and import them into the model database.
-
Use CNN and RNN to build a model that can identify extreme rainfall climate COLs.
Research Project, Math Colloquium
Beloit College Mathematics Department, Beloit, WI
-
Reviewed and studied the transmission modeling literature for related coronaviruses.
-
Created a mathematical model of the differential equation for COVID-19 by using the Contagious Disease Dynamics Model.
-
Predicted the spread of the virus in the future based on the model.
Research Project, The Maximal Covering Location Problem
MATH 380: Top: Prep for IndustCareerinMath, Beloit College, Beloit, WI
-
Helped the Open Arms Free Health Clinic (OAFC) decide on optimal locations for three mobile health clinics by using the Maximum Covering Location Problem (MCLP) model.
-
By adding a weighted model, different considerations were assigned different weights, and the results were determined by combining various factors.
-
Made the collected raw data into an Excel data table, inserted all the data into Spyder, and established an accurate mathematical model through Python code.
AR Production
Unity AR programming, Beloit, WI
-
Learn some basics of programming for AR production with Unity Learn.
-
Try to make my own facial recognition special effects software.
-
Consult with friends majoring in art to make my own software more perfect.
Game Production
Unity game programming, Beloit, WI
-
Learn some basics of programming for game production with Unity Learns.
-
Search for some free game materials on Google and write my own game according to my own ideas.
-
Achieved normal run time for self-made games.
Skills
-
Programming: Java, Python, JavaScript, C++, MATLAB, R, SQL
-
Computer Software: Unity, Jupyter Notebook, RStudio, MySQL, Spyder, Eclipse, PyCharm, VS Code
-
Video editing software: Viamaker, iMovie, CapCut
-
Languages: Chinese Mandarin (Native), English (Full Professional Proficiency), Japanese (Limited Working Proficiency)